API field
Fraction of albedo taken into account
Share of the ground-reflected light counted in front of the horizon
Unit –
What it is
The share of the ground-reflected light the model counts when a horizon profile is present. The ground between the array and a close obstacle, such as trees or buildings, receives less sunlight than open ground, so it reflects less. The model multiplies the horizon's ground-reflection factor by this value: at 1 the ground-reflected light is reduced only by the height of the skyline, at 0 none of it is counted. It acts only with a horizon profile and the crossing-fraction far-shading method.
Typical values and how to get it
1 for a distant skyline such as hills or mountains. Lower it when the skyline is made of close obstacles. If not given: 1: the height rule alone sets the ground light in front of the horizon.
How it is applied
where
| Symbol | Meaning | Unit |
|---|---|---|
| the ground-reflected light on the plane after the horizon | W/m² | |
| this input | — | |
| the horizon's ground-reflection factor: 1 for an open horizon, falling linearly to 0 for a skyline 20° high, averaged over the ground the plane sees | — | |
| the ground-reflected light on the plane after transposition | W/m² |
API
site.horizon_albedo_fraction
Symbols follow the symbol registry.